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Two Worlds
 
List Price: $49.99

Our Price: $0.01

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Product Description

In Two Worlds you'll enter a world where a dark crusade is brewing and darker plans are being made, out of sight. Thousands of years ago, hordes of orcs invaded the more civilized lands. Aziraal, the Orcish god of war, was killed in battle, forcing the orcs to withdraw to the southern wastelands. When a dwarven mining expedition uncovers an ancient tomb, the Orcs believe it to be their fallen god. A holy war ignites, but the real danger lies elsewhere. A powerful force churns silently - weaving a secret plot of fear and destruction. In the end one of the Two Worlds will remain. Use traps and snares to make gameplay more flexible & strategic Combat system combines intuitive steering, tactical challenges and movie-like visual experiences

Features:
  • The world literally comes to life - your environment reacts immediately to the player's actions and changes, creating new and exciting challenges
  • Strong, non-linear storyline - Shape your own story by choosing the path your character takes
  • Experiment with different careers and even reverse former choices with the help of career changers
  • For the first time, players are allowed to assemble their own magic spells
  • Travel and fight on various animals, from horses to tamed lizards

Customer Reviews:

  • What a shiny pile of junk this turned out to be
    Before I start let me say I really wanted this game to be good, I really did. This is likely why I gave it so many chances to redeem itself, only to see it fall flat on its face.

    To be fair, it does look good. On the highest quality it approaches Oblivion, almost but not quite. It does have a storyline and a plot, not good ones mind you but still more than Oblivion ever managed to offer. It offers lots of open ended play, and will keep you entertained for many hours.

    Sadly, this game is completely undone by the gameplay itself. Let me elaborate. You start the game by customizing the level of ugliness you want your human male main character to have. No option for additional races or even for a female character. Just several slidebars to adjust things like hair style, lip size and whatnot. If this sounds like Oblivion, it should, this game merely uses a badly constructed, shameless ripoff of the creation system Oblivion used.

    After giving up on ever making a character you can stand to look at, you may start the game. The game start off with some battle fundamentals, thus introducing you to the horribly broken system of combat. Essentially, you use the same three hit combo over and over. After finishing the combo, you will stand there uselessly for a second or two and allow the enemy to pummel you senseless, at which point you begin again. You cannot block or even fight while moving, the best you can do is hop backwards. This fancy little dodge is more of an insult than anything. Many times I attempted to jump back to avoid being hit only to be nailed anyway and stand there uselessly for a second. At times, combat is so slow and jerky you feel like you are playing a turned based game.

    After seeing combat, you are then introduced to the amazing world of voice acting, or rather the lack of it. The acting is terrible and completely drags you out of the game. The use of "Thees" and "Thous" gets annoying very fast and brings you to reply "Forsooth, you all sound like morons." Shakespeare never wielded a sword, casted a fireball or met even a single troll, please don't make characters sound like him. The main characters voice is terrible. I have no idea why they casted such a terrible person for the part. After hearing him speak for more than three seconds I would have scratched the voice portion of the game altogether.

    The world of the game is rather large, so horses are provided for your use. Sadly, I don't think the game designers have ever been near a horse. They handle terribly, react slowly, and get stuck on nearly every object you encounter. They even come to a full stop when you try to run downhill. The horrible bugginess of the horses in the game finally caused me to swear the things off and walk from that point on.

    While the list of things I hated about the game can go on for hours, I think I will bring up one last killing fact then call it good. Game balance. I really dislike the fact that I could wade through an entire melee against countless enemies completely unscathed only to catch one arrow in my plate-armored back and be killed instantly. Or worse, to be attacked by enemies that can kill you in one hit. These two events happen about five to ten minutes into the game by the way.

    Wrapping up, Two Worlds had the potential to become the next Oblivion. The addition of a plot and storyline was exactly what Oblivion needed, and I had hopes that this game would do it. The complete failure of creating a sensible battle system or even balancing the weapons and monsters makes this game gut-wrenching to sit through. Add the last blow to the head known as terrible scripts and voice acting, and you get one amazing pile of salty garbage which we may now call Two Worlds....more info
  • Great graphics and sound, fun to play
    Hey everyone, this game is an awesome game that any true fantasy RPG fan would love. If you're an Oblivion fanatic, then don't get this game because you'll never be satisfied with anything else. I am so sick of all the negative reviews because all these people have to say is that it isn't as good as Oblivion. Stop comparing it to Oblivion! Hey, here's an idea. Why not review this game based on its own merits and the fantasy RPG genre as a whole rather than telling us why it's not as good as Oblivion. Personally, I haven't played Oblivion. But I have been playing fantasy RPG games on computer now for about 15 years, so I know what I am talking about. So here is my review which I originally posted on Amazon.com on the 24th when the game first came out (with a few revisions). I also want to say that I bought this game because I am waiting for the Neverwinter Nights 2 expansion pack Mask of the Betrayer to come out, so I wanted something to keep me busy in the meantime (and I don't want to pay $15 a month to play World of Warcraft). I am also happy that this game looks good and runs well on my computer.

    This is one of the best role-laying games that I have played in a long time. And the graphics and sound are great too! If you like fantasy RPG games such as Neverwinter Nights, Baldur's Gate, and Icewind Dale, then you're going to love this game. You can get the demo from the Two Worlds web site at www.2-Worlds.com. You should get the demo first to see if it will run on your computer and to make sure you like it. This game is made for dual-core processors with a modern graphics card, so if you have an old computer then you probably shouldn't get this game until you upgrade your system (or you can get it for Xbox 360 if you have one).

    What I like most about this game is that it is an open-class system for developing your character. What this means is that unlike most RPGs, your character is not restricted to just one class. When you create your character, you don't choose a class. Your character is free to develop any skills from any class as you advance levels. So you can wield magic, be a powerful fighter, and be a skilled thief all at the same time. And there are no class restrictions. In Dungeons and Dragons games, you often have restrictions based on your chosen class. Such as wizards can't have full plate armor. And fighters can't cast magic. The only restrictions I have found are practical things like you can't swim or use a bow in heavy armor. You can also fight with two weapons once you learn that skill.

    Two Worlds is a huge game, so traveling on foot is not the best way to get around. Therefore, you can travel in faster ways. You can either use the teleport system. Or you can ride on horses or other animals. The box says that you can have six different mounts in this game. You can also fight from your horse which does more damage. And as far as I understand, you can't fight from horseback in Oblivion. But in this game you can (except with 2-handed weapons).

    There is a main storyline that you have to follow, but you can follow it at your own pace (and there may be different outcomes based on your choices). If you want, you can just explore the world talking to people, fighting monsters, leveling up your character, buying and selling equipment, and completing various optional side quests for different NPCs. And there is no good or evil in this game, so you can make your own choices however you want. But your choices will have consequences in the game world. For example, if you break into someone's house, the guards in town will be alerted and will attack you. Or if you steal someone's things in their home, they will attack you. This is very different from most RPG games as you usually have to choose an alignment such as good, evil, or neutral, and then you have to make choices based on your chosen alignment. In D&D games, you are even more restricted because your chosen class may force you into a certain alignment (paladins have to be lawful good, assassins have to be evil, druids have to be neutral, monks have to be lawful, etc.) So this is a very welcome change from what I am used to. Also, there are different organizations and guilds in the game that you can gain influence in as you complete tasks for them which can prove useful. For example, if you have gained influence in the Merchant's Guild, you will get a discount at their stores. And at one point in the game, you have to gain influence in a certain clan to be able to speak with their leader.

    The graphics in this game totally blew me away! Much better than Neverwinter Nights 2. When I bought Neverwinter Nights 2 for my PC, I had to also buy a graphics card to play it. Then after installing the graphics card, I was expecting something amazing. But I was totally let down. The game barely ran on my HP a1600n with an AMD Athlon 64 X2 dual-core 2 GHz processor, 1 GB of RAM, and NVidia 7600 GS with 512 MB of RAM. The skies in that game totally suck. And I had to turn down many of the settings like the shadow quality to have an acceptable frame rate. But Two Worlds was a totally different experience. In Two Worlds, I had beautiful skies and landscapes, trees that blow in the wind, rain and lightning, glistening armor, moving shadows, night and day cycles, and rippling water with reflections.

    The sound quality of this game was top notch too. The best part was the music which was done by Harold Faltermeyer who composed music to movies such as Top Gun and "Axel F" from Beverly Hills Cop. For a video game to have a movie composer is pretty remarkable. One thing I didn't like, though, is the music can get repetitive. In one part of the game there is a rock/Gothic/Celtic song with a beautiful female singer. The first time I heard the song, I thought "Wow! I really like this song." But after 10 times in a row I started to get a headache and went to the settings and turned the music off. Once I turned the music off, I was able to better hear the sound effects such as the leaves rustling in the wind when outdoors and water dripping and echoing when underground.

    I love the magic system in this game too. Unlike D&D games where you have to memorize a spell and then it is used up once you cast it, this game has a much more flexible magic system. There are five realms of magic: earth, air, fire, water, and necromancy. And you have so many points of mana that you can use to cast your magic. Each spell costs a certain amount of mana when cast. This way, you can keep casting fireball as many times as you want until you run out of mana. I had my right mouse button mapped to my fireball spell, so I could left-click to attack with my sword and right-click to cast my fireball. There are a total of 100 spells in game, and don't forget that any character can learn any spell. This system of magic casting I found to be far more flexible and fun than D&D based games. There is also an extensive alchemy system for creating potions, gems, and traps, but I haven't tried it yet.

    Another really cool feature of this game is what is called stacking. If you find more than one sword of the same type, then instead of selling the ones you don't need, you can stack them. What this means is that if you stack one sword on top of the other, it merges into one sword that is suddenly more powerful and can do more damage. You can also stack armor and spells. I have never played a RPG game that let you do this before, and I just love this feature. This way you can create really powerful items from a very simple item. I ended up stacking my bow to create a super powerful bow. I bought over 30 of the same bow and stacked them all to create a bow that could cause over 300 points of damage!

    Finally, there is a multiplayer mode to this game. The box says that you can play online with others in a MMO setting with arena duels and cooperative play all for free. But I wouldn't buy this game for the multiplayer mode. If you really want a multiplayer game, then I would recommend World of Warcraft, Star Wars Battlefront 2, or Halo 3 (for the 360). But if you are a fan of single player fantasy RPGs, then get this game.

    Two Worlds is an excellent fantasy RPG game, but it is not perfect. Like any game, there are some things that could be better. In the multiplayer mode you have more choices when starting out with your main character. You can choose male or female humans as well as other races and classes. But in the single player mode, your only choice is a human male. I think a lot of girls out there will be upset that they can't create a female character. Neverwinter Nights 2 has this game beat in that respect with a huge amount of choices for races and classes with male and female versions of every one. In NWN2, you could spend hours just creating your character. But in this game, your only choices are appearance such as eye color, hair color, and a few other things.

    The interactions with NPCs were kind of limited. When you talked with someone, it locks you in to a cut-scene like interaction where your character can have a conversation. But your choices for conversation were kind of limited. Also, a lot of the NPCs looked the same. And where were all the women? The few women I found didn't even want to talk to me. They just told me to go away. The only woman I could talk to was the main character's sister, who is the hot chick on the front of the box.

    Probably the thing that most needs improvement in this game is the voice acting. Unlike Oblivion where they used professional actors like Patrick Stewart to do the voices, this game's voice acting is really bad. I should have given this game a four star rating instead because of the bad voice acting. Many of the characters all sound (and look) the same, and the main character has a monotone voice (in Neverwinter Nights you can choose what kind of voice you want your character to have). This makes you just want to skip through the dialogue and then check your journal to see what your new quests are. The good thing is that you can skip through the dialogue. You only need to press escape or the space bar. Also, I am so sick of hearing the words, "methinks," "mayhap," "perchance," and other archaic Old English words.

    Finally, there is one other thing that is really annoying me about this game. Even though my character has really high strength, my inventory quickly fills up and I end up having to drop many items because I can't carry them all. This has forced me to put more and more points in strength every time I advance in levels just so I can carry more equipment even though I wanted to put points in my other attributes. What good is it to find really awesome armor and weapons if I can't even carry them without having to drop other things in my inventory? As it turns out, the multiplayer version lets your horse carry an unlimited amount of items. But this feature is not available in the single player game.

    When I first heard about this game, I thought "Okay, here's another RPG game with orcs, elves, and dwarfs. This has all been done before. Nothing new here." But after trying the demo, this game far surpassed my expectations. I feel like this is the RPG game that I have always wanted to play on my computer. So hopefully this review will convince you to buy this game. Despite the few things that I didn't like, Two Worlds is an excellent RPG game that is worth playing.

    After buying this game, I still love it and think it is an excellent RPG game for the PC. My thanks to the people at Reality Pump for making a really good game. But the game clearly loses points for the bad voice acting and the lack of character creation choices in the single player game. Other than that, this game will keep you entertained for a long time with the open character development system, great magic system, great graphics and sound, and a huge expansive world to explore. It is definitely worth your 50 bucks. And unlike World of Warcraft and some other games, you don't have to pay an extra $15 a month to play it.

    In the future, I hope that Reality Pump comes out with some updates to this game to fix the limitations and an expansion pack to add more content. I would like to see all the multiplayer options in the single player game (more character creation choices and mounts that can carry your stuff), and I would love to see flying mounts that can be ridden on. Can you imagine having a flying dragon as your mount? And to be able to fight from your dragon with a lance like in Dragonlance? One of the spells you cast is "summon wyvern," but unfortunately you can't ride on it.

    PROS:
    - open-class character advancement system (you can learn any skill from any class)
    - huge world to explore with an open-ended non-linear quest
    - great magic system with an extensive alchemy system
    - the best graphics I have seen in a RPG game yet
    - the best sound I have heard in a RPG game yet
    - weapons, armor, and spells can be stacked to create more powerful versions
    - 6 different mounts to ride and fight from
    - free online multiplayer

    CONS:
    - limited character creation options in the single player mode (human male only)
    - horse can carry unlimited items, but this feature is only in the multiplayer version
    - limited choices when interacting with NPCs and bad voice acting
    - most NPCs were men, hardly any women! (more hot chicks please)...more info
  • Two Weak
    First I would like to say I am a big RPG & fantasy fan. I waited for this game to come out ever since it was talked about. When I finally got my pre order and plugged it in to play it I could tell right off that bat during character creation that this game was going to be a flop. Pray I did give it a chance though, I played it for about a week before deciding to trade it in. What a huge let down this game was. Everything about it just reaked of cow dung. Poor character creation, bad character models, horrible acting, terrible sound, dumb gameplay, an even worse story / script. The only thing that was good about this game was MAYBE the outside world graphics, like the trees. Sort of simular to Oblivion. Which brings me to my next comment. I was expecting this game to be simular to Oblivion, infact I was expecting it to kill oblivion with what this game had promised. Maybe I'm a little biased here and that's why I don't like it so much ... actually nay ... it's not. It's just a horrible game. Trust me. Pray the next title they release is 1000 x better. They should put people to death for making horrible games like this and misleading everyone. What horrible business! I can tell you personally I will never buy another South Peak game again. Infact I will urge others not to either. I'm sticking with Bethesda, Rockstar and Blizzard. At least with those guys I know I will be getting my moneys worth if not more. Want a good RPG? Get Oblivion. Get WOW. or even take your mommy out to an expensive dinner, it would be WAY more worth it than this game....more info
  • I preordered, I was excited, and dissapointed
    This game had a lot of hype attached to it when I was first told about it in gamestop. The clerk there had asked if I liked Oblivion or any other RPGs. I had said yes. He told me it would be a little bit like Oblivion but 3rd person. I won't be discussing the similarities and differences based on Oblivion. I am just letting everyone know how I came to hear of this game.
    My girlfriend had pre-ordered this for me as a gift. When I got it, I played it for hours until I beat it. Even if I do not enjoy a game, I still try my best to play it to the end, to have the full experience and full opinion. I have played a variety of games. Anything from Hitman, to Diablo, to STALKER, to Startopia, Warhammer, Fallout, all sorts of games and I enjoy every variety.
    I wasn't too impressed with this. The official site had promised a change in the world of the game, based on whether you are good or evil. It talked about necromancy not being available until you discover it, along with no zombies until you "activate" the necromancy branch.
    I was led on to believe many things about this game before I played it. And I would actually point out that the official site lied a LOT.
    There were many pros and cons to this game.
    Pros:
    1. You start off weak, you really need to work on your character to fight the numerous creatures throughout the game.
    2. Many different types of enemies, up to the end of the game.
    3. You can kill anything. If a villager tells you about a reward and wants you to do a quest, you can actually just kill them and take it. Or anyone else for that matter.
    4. You can stack weapons and armor to create stronger versions. This is great when you enjoy the look of an armor or if you want to keep a specific weapon style.
    5. Very large map to play in
    6. Beautiful HDR lighting to the point of realism to sun sensitivity

    Cons:
    1. You have a predefined character as a human male, warrior. To be anything else takes quite a few hours to actually be much of anything.
    2. Bows were practically useless, as was most magic. The hack and slash way of fighting was most effective.
    3. Misleading info on the actual SITE. When you end the game, whether you choose good or bad, only determines the end cutscene, after that, you are done playing.
    4. Phone activation
    5. So so voice acting
    6. Not much to the fighting style, you swing, you swing, you swing. No combos, no variety to fighting moves.
    7. Blood is horribly rendered, just a small red splotch on the screen.
    8. Horse riding is very inefficent, not worth fighting on the horse itself. Hard to control while riding
    9. At times the missions tended to be confusing.

    Conclusion:
    In the end, if I had not payed the $50 and payed around $10, I would had been happy with it. You get what you pay for. It isn't the best game out there, but it isn't the worse. I give it 4/10 overall. Not for me, even though I have played huge varieties of games, and have played many RPGs even....more info
  • rediculous activation/proof of ownership via "phone home" sceme'
    and without warning, you are thrust into steep activation/copywrite requirements and(for you who flame without realy reading a reveiw thouroly becasue your eyes and mind are lacking) it is NOT so much the activation as the REQIRED internet connection for a SINGLE player game that gets sensible people upset. I am also offended that comsumors seem to take sides with the companies instead of fellow comsumors, you only hurt yourselves in the end when big business takes over your whole entertainment period!
    why on earth any consumor wants to defend this is beyond reality why they flame all reviews to the contrary is beyond reality! Why don't you look at the review of "Bioshock" with the same rediculoius(and fashous) comments involved, yeah, like personal attacks will change one's opinion! It not only allows hackers more area to down your system it now involves more insentive to do it as now your out 50 bucks because your "linmited" install is expired when you try to restore the system. PLUS if you DO decide your PC is not fast enough to run this product and want a new once you can't install this copy of the game because, as with Windows XP you'll get "according to owr records, you have already activated this on another computer" rutine..
    for you who agree be a wolf, not a sheep for you flaming morons, grow up and ship out!...more info
  • Glad I waited for price to come down.
    After playing the demo I was eagerly anticipating this game due to the innovative stacking weapon system, the large range of skills, weapons, and items, and the free open-ended character development. Unfortunately, it did not live up to the potential I expected. Perhaps I'm getting too old to be playing video games (37) as there seems to be a distinct decline in games' story quality over the last several years. The focus of the gaming industry now appears to be on great graphics at the expense of everything else. Two Worlds is no exception. The map is fairly large and the graphics immersive, but the main quest storyline in particular is really weak. I finished the game in under a week at the most difficult setting despite making a concerted effort to not progress the main quest too fast. To get any significant play time out of this game ALL of the side quests must be pursued. Overall the game was very stable (one crash) and yet a tad rough around the edges; my mount tended to get stuck and the audio volume varied. All things considered I enjoyed it, but I'm left wanting.

    10/11/08 Update: Southpeak technical support is non-existent. Despite buying the game here on Amazon as "new" and receiving a sealed gamebox, when I attempted to setup a multiplayer account I received an error indicating my serial number was already attached to another account. Repeated attempts to contact Southpeak and Topware technical support have gone unanswered....more info
  • Great Game
    I have never played a rpg game like World of Warcraft, Oblivion and all those, so keep in mind i have nothing to base this off.

    So for a first timer, i think this game has a lot to offer and is very intriguing. I have been playing pc and console games for many many years and only a couple have really grabbed my attention and actually had me thinking about them and waiting to get back to my PC.

    I feel this game is great for a newb to get introduced to rpg games and overall is a great game, especially for the price.

    ...more info
  • Better After a Fix-er-up
    After a complete disaster of a launch, and over a year later THIS game is loads of fun! The game was unplayable to me when it first came out, but after the 1.5 patch (which was over a gig) what we end up with is a VERY playable albeit dated game.
    This game has one of the best item upgrade systems in history, the graphics are REALLY nice for it being a dx9 game, and the game play is simple to get used to. Instead of constantly buying new gear for your character you can instead stock up on the same item and "stack" them to improve them. Originally this game was supposed to be "the oblivion killer" and that was just stupid advertising, because it isn't even close; it IS however a really well made action/rpg with on line play. The world is similar to oblivion, but honestly oblivion doesn't have mounted combat, as two worlds doesn't have talented voice actors. The combat system is also something out of the ordinary, just as you would stack swords to make them more powerful you stack spell cards to make spells more potent. You can go through most of this game without ever getting hit if you dedicated yourself to it (which you might if you are playing on the hardest difficulty) because there is a dodge button, and once you get used to the timing it is kind of hard to stop. The story line is nice and the questing goes easily (note:the monsters never respawn in single player mode).
    The on line play is "ok" I did not say great or garbage. It is nice in the fact that it's there and gives a bit of replay value. It is disappointing that if your client crashes you get a rollback, which seems awful until you realize that all 12 people playing on the US server are using this fact to dupe their items and stack them thusly...which is again disappointing....and also makes me wonder how long the on line play will be there because the company does nothing to stop it.
    In all I LIKE this game, a friend from Canada and I have a great time playing it on line (since we know we aren't cheating). Between the horrible launch and the lack of ...well any form of word from the developers though I would NOT pay more than 10$ for it. Which lets me wrap up this review by saying..
    THANK YOU AMAZON.COM...more info
  • Stop Your Whining!
    This is, without a doubt, one of the most carefully thought through games ever made. The graphics are breathtaking. I told someone this game is what Gothic 3 should have been and what Oblivion could have been. (CRASHES DON'T OCCUR ON A SYSTEM MADE FOR THIS TYPE OF GAME!! IF YOU HAVE CRASHES *BUY A NEW COMPUTER!*) Don't get me wrong... it's not without it's faults... there are a few broken quests, the mini map is too small to see where you are going, the voice acting is *horrible*... but, to me, the story is well written... the creatures and monsters are original and unique, the sound is fantastic, the music is worth buying on CD and again, the graphics are picture perfect. What game out there for a high end PC (like mine) can you actually *see* the texture of fur on a demon? How about life like chest hairs on a Mercenary? My major complaint is, it was *way* too short to truly do justice to the story. If you don't like the voice acting all you have to do is learn how to read & right click to skip most of the voice. It seems people are in way too much of a hurry to find fault with something instead of realizing the difficulty in making a game of this magnitude and enjoying it for what it is... another amazing leap technologically. Play this game for more than a couple of hours and you won't want to stop... I didn't for six days until it was complete and I *still* didn't see everything I wanted to. I'm going back to start again later today... ...more info
  • Not as HORRID as some reviewers may state.(This is not a *FULL* review)
    Well, to start off on an unbiased note, this game is not as horrid as some

    have reviewed. I have just started playing this today - it arrived in my

    maibox 3 HRS. ago - and believe me I've played ALOT worse.

    So why comment on a game i just installed ? Well it's simple. I like many

    other Veteran player's of this genre can usually in most cases tell from

    the first half hour to an hour of gameplay whether a game will fall under

    one of 3 catagories - (Unplayable-game has way too many bugs and faults to

    even get started.),(Mediocre-playable but from the start the voice acting,

    controls and story could have been improved.) or (Great- within the first

    10 minutes of gameplay and feel for the story you're instantly hooked.)

    Well , so far TWO WORLD'S falls in the same catagorie as the last 100 or

    so games of this genre that have come out within the last 4 to 5 years.

    You can kid yourself that this comment is untrue , but then why do you

    continue to buy them ?? Listen, just do exactly what you purchased this

    product for, sit back and enjoy it for it's good and bad points and wait

    (just like the rest of us) and pray that the games will get better cause

    you know just as well as i do that this will not be your last MEDIOCRE

    RPG game purchase. B.T.W-get use to activating games online even in single

    player, too many talented people getting thier source code stolen. It's

    probably going to become a standard in the future. That's just the way it

    is. Would you like some JACK$$$ with a pc come along and steal 3-4 yrs. of

    your hard earned talent and work? A finished review when i complete the

    game. Also, one reviewer mentioned the threat of 'BIG BUISSNESS' taking

    over our entertainment industry....HELLO??, Where have you been for the

    last 20 or so years. Enjoy the game,it's really not all that bad..I'm sure

    going to.-holyknight8...more info
  • Great for Newbies
    I bought the Royal Edition (European collectors) when it first came out and I had a great time playing this game. It was my first successful venture into the RPG area of gaming. Yes, compared to Oblivion the character choice is limited, but the battles are great and unlike Oblivion when you die you are ressurected (unless you play on Hard).
    I didn't like trying to direct the horses so gave up on that and simply ran around. Unlike Oblivion the world is not so large that this is a hardship. I never managed to get the portal teleport to work though which is a nuisance and in both this game and Oblivion they really need to work underground as in Titan Quest. Otherwise you spend a lot of time having get out of caves and travelling to the nearest teleport so you can sell your loot which is boring.
    I liked the magic system in it, although it has been changed from the original 1.0 version so that more effects are temporary rather than permanent, a mistake in my opinion. Also I love being able to stack my favourite amour/equipment to make it stronger - this is a great idea.
    This game got me interested in RPG playing and I think others who haven't tried this genre will enjoy giving this a trial.
    There is one warning for the future however. In the Game of the Year Edition(European) the Tainted Blood add-on is only available for MULTIPLAYERS and my understanding, from reviews in the European press, is that The Temptation will be the same. What annoyed me when I bought the Game of the Year pack was that there is no warning whatsoever on the packaging to say this so I wasted about $50 buying it and I was really disappointed that I couldn't continue my adventures. So if, like me, you don't play online don't bother to buy either Tainted Blood or Temptation unless they change them so single players can play them, too.
    ...more info
  • AVOID AT ALL COSTS!!!
    Pro's: decent graphics, overall fun to play when nothing else to do.

    Con's: Endless... Problem 1. I get a BSOD 2 days after i install the game. This is a Dell XPS system with NO mods from me. This system plays Unreal 3, Company Of Heroes, Crysis, and Bioshock with excelent clearity and no problems. Yet Two worlds gives me BSOD's for video card, Ram, and Pooling. That is not the worst part. I can deal with redoing the last 5 minutes of game play (game has autosave every 5 minutes). I Can't, hoever, deal with the fact the game kicks it's activation every other day. I've had the game ten days. Purchased on the 10th Of Dec 2007. I've activated it 3 times. Attempted a 4th... no dice. says you have to do a phone activation. This is NOT like Dell or Microsoft.. you get an ANSWERING MACHINE.. it says "leave your name, number, activation code and we will call you back" (beep)... Um NO, this is NOT customer service nor the corrrect way to have phone activation. Oh did I mention this was done 3 times in the last 5 days with NO call back. I've also emailed ther supoprt every day since the first problem with 1 reply that simply said "update the game by installing the 1.6 Patch" I replied saying I did that already, and have NOT heard back from them. The game is VERY BUGGY!!!

    Simple Advise... if you like pretty scenic pictures buy the game and walk in circles. If you want a REAL game don't look here. Oh BTW... this is NOTHING like Obilivion which is not even in the same arena... it is like comparing cub scouts (not boy scouts mind you) to the Navy Seals (Obilivian being the Seals if you were confused)......more info
  • umm havent i played this game before?
    when i played this game i went around and i was like is this like that one city then i went to a differnt city and o my gosh this game is copying off from oblivion look.. this game is boring a bad story and not fun all u do is kill countless badguys and get a sword then kill more and o my gosh a sword! its boring the city's are made just like oblivion's dont belive me? buy oblivion and find out the hard way.....more info
  • False Advertisement
    I don't much like making negative reviews but this game hyped up a lot more than it actually dished out.

    Horrendous graphics even with a nice machine, frames would drop around more than three simultaneous enemies. Broken gameplay and even more broken quests and combat is plain awful. The claim was "Most Epic RPG of all time!" however after seventeen hours of this garbage it has nothing to show for it.

    I apologize to the developer who probably had positive intentions, but the only thing this game can claim to be epic, is failure. If you are looking at this game after coming from The Elder Scrolls: Oblivion you will not find a good game in Two Worlds.

    Try Dark Messiah of Might and Magic, Age of Conan:Hyborian Adventures, Oblivion, or Fable: The Lost Chapters before you waste your game time with this rush-released trash.

    ...more info
  • Sloppy at best, save your money!
    The bad in this game vastly outweighs the good. Let me start by saying the story is horrible, a sad mix of poorly written, corny old English dialog and distractingly bad voice acting. Without a solid story to move the game along, there's not a lot left.
    Most of the game you will spend fighting. Every monster is pretty much the same, as they are either ranged or melee. Besides timing the dodge key, there isn't much skill associated with fighting, and while it might be fun for a while, it quickly gets old. Further, magic seems underpowered for the most part, so you'll likely be forced into swords or bows.
    The sidequests aren't much better than the main quest, if at all. None of them really leap out at you are all pretty generic. There's no real scripting that gets put into these quests, so they are all of the "find and kill" or "find and retrieve" variety.
    As mentioned in other reviews, riding a horse is woefully bad. The horse having its own AI is a novel concept, sure, but poorly implemented and absolutely annoying. I found myself walking more often than not, just to spare myself the trouble.
    The morality system is also lacking. Sure, you have a "reputation" in various areas, but you never really feel that the game even recognizes your evil deeds. Your character just seems to act in accordance to where he is and who he is talking to. While you do have choices, the ethics system is not very good and leaves you feeling that being good or evil doesn't really matter.
    With no good story, painfully bad voice acting and dialog, and poorly written, generic sidequests, what is good about this game?
    The graphics are nice, though poorly optimized it seems and a step behind its competitors. Make sure you update your video drivers. Also, the teleport system is handy and spares you from the drudgery of having to walk/ride everywhere.

    Overall? This game isn't so great, and isn't worth $50 certainly. Buy it on the bargin bin if anything, otherwise buy oblivion if you haven't already. ...more info
  • Great Third-person RPG
    Terrific dungeon-crawling RPG using a third-person view. Graphics are terrific, although you will need a powerful computer to run this game in its full glory. But slower computers can run the game if you dial down the "eye candy" and you'll still get an enjoyable experience out of it.

    Some have complained about the horse control and there is a bit of a learning curve in controlling the horse. But using a horse is necessary to get to places on the map quicker than walking (there are portals to get you to places very fast, but most of the time you will have to walk or ride to accomplish everything you need to in this game -- and there is a LOT to do. I played this game for 2-3 hours every day for a month and hadn't even explored half the map.

    The only problems I saw with the horse were the horse occasionally will suddenly turn and want to go a different way (sometimes that's the result of enemies being nearby or you may be too close to something like a large rock, and if you get on a large rock, the horse may get stuck there (although you will be able to get off the horse and off the rock), and in some cases the horse will not enter or leave towns. This seemed to happen mostly with towns that are fortified with log walls -- I could sometimes enter a town but in trying to pass through it, the horse would refuse to exit the other gate, and sometimes I could not enter a town on a horse. This may have been something the designers did.

    There are no loading screens between the map areas, which gives the impression that you're just exploring one huge map. Occasionally there will be a few seconds delay as you pass from one area to the next, but this is usually very quick. This may be the reason for horses not being able to go anywhere and everywhere.

    Riding the horse is just too cool. I've ridden real horses, so it was surprising how well the horses in the game work -- walking, trotting, cantering, and galloping.

    There are caves and dungeons to explore -- almost too many. Some are small, others are huge and the enemies are usually pretty tough.

    Weapons and spells are plentiful and of many different types. Numerous merchants will sell you everything you need and then some. You can gather herbs and create potions, some of which will enhance your weapons and spells. As you pick up weapons of the same type, some can be added to a weapon you already have to make it more powerful.

    About the only complaint is the game is too big. You'll spend a lot of time walking and riding around trying to find everything. For me, that part is enjoyable, but some may find it drudgery in which case you can just concentrate on the quests, of which there are many.

    I could go on and on about this game, but if you like this type of game, try the demo at least. I think you'll be hooked....more info
  • An underrated tour de force
    As one of the reviewers recommended, I tried out the demo version. Based on the demo, I purchased the game and have not regretted it. Incidentally, the game is better than the demo. Although reviews for Two Worlds tend to reflect two extremes, it seems that most of those people who don't like the game have either played the game on a console or not read the game manual. If the reader can avoid falling into either of those categories, this game is definitely worth considering. This review is based on the PC version, release 1.6. I've played it about 10 hours at this point.

    Environment: The game environment is very realistic. Clothing, weapons, buildings, roads, and plant life all show that someone put a lot of time into the design. This is one of those games that you enjoy just walking around and looking at the scenery.

    Unfortunately, you will not do much looking at scenery in the beginning, since you are almost constantly being attacked by something or someone. Although the towns appear to be populated at realistic levels, the wilderness is filled with wolves, boars, bears, bandits, and a variety of other hostiles. There always seems to be something nipping at your heels. As you travel further from the game's starting point, this seems to become less of a problem.

    The game provides regular day/night cycles along with frequent weather changes. Some of the weather, such as thunderstorms, is very realistic. The only minor issue here is that the weather tends to change too fast. In Two Worlds you may have several different types of weather each day.

    The game world is large--not Morrowind large, but it will take you a long time to travel from one end to the other on foot. Fortunately, there are portals that allow you to teleport between places you have already been.

    There are a lot of items in this game world. The plethora of minerals, plants, objects, weapons, and other items will have you making constant decisions regarding what to do with them. This adds a lot of depth to the game, so if you like experimenting with alchemy, magic, or weapon power-ups Two Worlds is a great sandbox to play in.

    Control: Character control is excellent. If you do not have a weapon readied, you can play in a first or third person perspective. When you ready a weapon, the game will switch you to third person perspective. You can zoom the camera in third person mode to select a view you prefer. In this respect the game is nearly perfect. I cannot recall an instance where I could not see and control the character exactly as I wanted to.

    I rode several horses and fought from them as well. I have read that the horse control is bad, but it does not seem to be the case with the 1.6 version. I would be more critical if this was a horse racing game or something, but as an interesting diversion in a fantasy-based RPG, the horses are OK.

    The game controls character stats, inventory, magic, maps and quest logs, etc. in its own way. As I mentioned before, this is one game where you really should take the time to read the manual. Although the manual is large (130 pages), it is easy reading and the information it contains will clear up a lot of potential confusion.

    Game mechanics: Unlike some RPGs, this one is not a click fest. Your character needs to move and deliver combinations of blows and magic spells to survive. In this sense, Two Worlds is a "fighting game." There are a lot of possible combination moves and fighting techniques, but the player does not have many of them at the beginning. You have to meet "trainers" to unlock these skills. Those who find themselves getting killed a lot in the beginning are probably trying to "mouse click" their way to victory and only use ? of their character's fighting capabilities. I had some practice by playing the demo, so by the time I started playing the full game, I had little difficulty keeping my character alive. I would guess it will take most people anywhere from 20 minutes to 2 hours of game play to get proficient with the combat system.

    The magic system is excellent and flexible. The player starts out having basic training in two of the five schools of magic. The player can then level up in a school of magic rather than leveling up a particular spell so whole groups of spells can be enhanced. Incidentally, there is a lot of "overlap" in the spells used by the different schools, so in practical terms the 5 schools are more like 2 schools. Using a card system, the spells in the same school can be combined in various ways to form different spells. Further, "booster" spells, which can apply to spells of all schools, can be added to gain enhanced effects.

    Storyline: I have spent very little time playing the main quest as yet, but most of the side quests seem to tie into events that spin off of the main quest.

    There are many factions in the game. As a generalization, everyone claims that their group is the good guys. The game employs a "political intrigue" sub-plot, so it is difficult to know who you should trust.

    Sound: The music is great, although there is not enough of it to keep from repeating quite a bit. If you get tired of it, the solution is easy: turn down the music volume.

    Some critics have complained about the dialog, but it is no worse than many dubbed movies. If anything is lacking, it is the character animation during the dialog, and it was good enough to advance the plot.

    So how good is the game overall? I rate it 5 out of 5 even though the game has a mildly steep learning curve and some unconventional ways of doing things. If you have a reasonably strong PC and read the game manual, you should enjoy the experience....more info
  • WORTH LOOKING AT
    As people are always comparing this with oblivion and say oblivion is way better, I'd give them a break considering southpeak is a smaller European gaming company and they are not exactly set in the mainstream of the American Video Game Market.

    I'd say this game is a mix between Oblivion and Dungeon Siege, with the innerworld freedom and graphical luster of Oblivion and an item and menu arrange the mimics Dungeon Siege.

    The only negative things I can say about this game is that it takes some time to adjust to, it throws you into this new world without any initial introduction to familarize you with it. Same with the controls, it takes some time to get used to them or adjust them to your own liking.

    Besides that, it has great RPG gameplay, is fairly addicting like an RPG should be, and unlike Oblivion, it has MULTIPLAYER! ...more info
  • This is a great game
    I've read a lot of reviews about this game and I'm not sure why there is such negative publicity. This is a GOOD, if not, an excellent game. I've been playing RPGs since 1994, games such as Ultima, Arena, Might and Magic, and Fallout. The graphics are on par with Oblivion if not better, there is more grass and foliage without choking your system. The graphics are sharper and not as cartoony as Oblivion. The voice acting is decent to good. At least it's not the same voice used over and over again like in Oblivion because Bethesda blew the budget on Patrick Stewart. In 2W, you get variety of voices and the quality is good to excellent. The open-ended world is just as vast and populated as Oblivion. The horse control is decent (could be better) but not as impossible as people make it out to be. Patch 1.6 is coming out to address the issue so horse riding is going to just get better (and frankly, better implemented and looks better than Oblivion). The variety of quests are good, and you can see the bright light on the map based on which quest you click on in the journal. There is no scaling so you can gain experience and level in a traditional way as in other RPGs. And it's fun. I think Xbox version is not as well implemented and so the PC version is getting some of the negative fallout from that. But if you like open-ended RPGs like Oblivion, then give this game a try, or try the demo. It's like Gothic meets Morrowind with better graphics than Oblivion. You won't be disappointed. ...more info
  • Two Worlds
    Ok, I have read some of the horrible reviews for this game. One even said that Southpeak should be sued. How ridiculous. Of course people are comparing it to Oblivion. There is no comparison because they are not the same game.

    Ok, here goes:

    Character Creation: Not so good. There aren't enough choices, only one sex(so females won't be interested), and the tweaks don't seem to make much of a difference.

    Graphics: Pretty damned good, although the NPCs are pretty cheesy. The terrain is awesome. The weather effects are nice, too.

    Sound: Pretty good, but the acting is kind of lame. There is a bit too much Olde English chatter, like, "Well met, Aye.", and "prithee" and all that stuff.

    Quests: Not too bad, they are pretty easy, and quick. You can get a lot done in a short amount of time.

    Combat: I love the combat system. it's easy, fast, reactive, and just plain fun. You have games like WoW that you have to press "buttons" on the screen to do stuff, whereas here you just mouse your opponents to death. It has a more realistic feel, like you are really killing things, rather than the game taking care of the killing. Left click for melee and right click for magic. Nice, very nice.

    The story: The story is pretty good, though way too short, and the ending is TERRIBLY simplistic. There are two outcomes. The ending cut scenes are cheesy, and short. I would say that the ending is quite a disappointment. I have noticed that with many games, of late. Final Fantasy usually had good endings. You would think that other game companies would take lessons.

    The World: The world is HUGE. I finished the game and didn't even see an 8th of it. I saved just before the end, and now I am traveling the whole map. I like the fact that you can kill whole villages, and not get in too much trouble from the local cops. Oblivion always has one recurring cop. It pisses me off.

    Weapons and Armor: There are tons of different weapons to use. I love the fact that the weapons and armor are stackable. If you find a good strong sword you can make it more and more powerful by stacking the same sword over it every time you find another one. You can get create REALLY powerful stuff by killing off towns and looting everything in site. It's fun. You finish whatever quests need finishing, then kill everyone!!

    All in all it is a fun game, especially if you like to run around killing things. I can't wait for Two Worlds 2 to hit the stores.

    BTW, I happen to be very picky about my games, so for me to enjoy this one means a lot. ...more info
  • Wow, just wow. My new favorite RPG!
    This game... I saw another person playing it and was a little skeptical about the game. I decided to take a gamble (buying the game), and boy did it ever pay off. This is probably the most fun RPG I have ever played. Even on a moderate graphics card the graphics still look awesome! As for the gameplay, this is not one of those 'click to attack, attacking goes by rounds' games. You actually click to attack each time, and depending on the type of weapon, you can control the style of fighting as well (slice, slice, spin/slice, etc). The storyline is awesome. There are some that would think that there are not enough quests to do in this game, but the rapid leveling makes up for it. Another cool thing about this game is that if you have, say, two pieces of armor of the same class, you can stack them making them even more powerful (this also works for weapons ;) ). Overall if I had to classify this game I would say it is a lot like Diablo II, but on a much better engine and with much better graphics! Definitely a great buy! I can't stop playing it!...more info
  • RPG VS What ever this is....
    First off let's get the whole RPG definition out of the way. This is an RPG only because there is a character development tree, which is overly simplified at that. Let us also not compare this to another pseudo RPG Oblivion, because that's like comparing gold paint with gold magic marker; both claim to be something they are not.

    This is an action game with some character development stuck into a loose plot line, terrible voice acting and particularly mundane dialogue. I would not have been so disappointed if the marketing hadn't played up the games release so much. The graphical style of the game obviously comes from an outdated graphics engine being pushed to its limits. The bombastic theme music that comes up for no reason at all makes it feel like a Monty Python skit in parts. I found very little redeeming in this game.
    ...more info
  • Diminished expectations
    I'm a huge fan of Oblivion, Witcher and similar RPGs, and picked up Two Worlds without trying the demo (foolish of me). Compared to other current games the graphics are poor, the combat model is limited (no targeting) and the interface is clunky.

    The world is huge, and it's fun to wander around. THe environment is almost too realistic sometimes, but the rendering of player characters, faces especially, seems very poor for a game published in 2007. I'm running a robust machine with a new graphics card and even on high/max settings the graphics seem rough and "overly-colored", and the rendering of textures like cloth and leather on characters looks as if it was taken from a game a few years ago. Faces are oddly smooth and oddly colored, but I was impressed with the synch of facial movements with speech, which is normally pretty rough in this sort of game.

    I wasn't bothered by the single-path storyline (male bounty-hunter).

    But, much of the game is cutscenes and talking to people (pretty much everyone has something to say), and the voice acting and dialog are so absolutely, painfully bad that I actually turned off the sound and just read the subtitles. Awful.

    I will probably play through the game, but for a game that I paid fifty bucks for, I am seriously disappointed. It looks like games I was playing three or four years ago and my expectations for graphics, interface, and realism are higher for a "modern game". Not worth the price....more info

 

 


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